After my wire arrived and I finished working for the day, I got started “bending wire”. I made about four coils, cut them into rings and started weaving chain. This is the result of last night’s efforts.
The pliers are there to give scale to the picture. If you look at the ends you’ll notice that I ground them down so that they provide a better surface to grip the rings. I use this pair to open and close all the rings I make when I’m making the chain.
I probably won’t make as much progress tonight. I’ve got some other things to do first, for our church’s Operation Christmas Child collection week.
I’ll probably just cut a few thousand rings and put them in containers.
Sixteen pounds of 16 gauge bright aluminum wire arrived on my doorstep this afternoon. In a few months it will be a hauberk.
The design for this one is different from the last one I made. There won’t be an inlay in this one. It should reach to about my knees this time too. It will have full length sleeves too. I’m going to try making a mantle-top style with an integral coif this time.
All together it will be larger and more complete than the last one I made, and since it’s aluminum it should weigh less too. I‘m already having fun making it.
One of the things I like to do most in this world is write computer software. I tell interviewers that when I’m seeking a job. I spend a lot of time writing software both on the job (it’s a large part of my job after all) and off the job. Not too long ago I read some advice for job seekers about having a “passion project”. It wasn’t the first time I’ve seen that advice. Read more
As you’re reading this, the chances are pretty good that you’re doing so with the help of a computer. You might be using a personal computer, a tablet computer, or a smart-phone. Today computers are all around us, in things most of us probably don’t even think about. Our entertainment depends on computers. We listen to music through digital recordings and digital playback. We watch movies and programs on television recorded and transmitted digitally. Even some of what we watch in movies and television programs was created digitally, never having existed in the real world. Read more